Mobile Assisted Language Learning In Tunisia: Gamification As A Tool

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35,90 

ISBN: 3330322411
ISBN 13: 9783330322417
Autor: Ben Alkilani, Marwen
Verlag: LAP LAMBERT Academic Publishing
Umfang: 52 S.
Erscheinungsdatum: 27.06.2017
Auflage: 1/2017
Format: 0.4 x 22 x 15
Gewicht: 96 g
Produktform: Kartoniert
Einband: Kartoniert
Artikelnummer: 2573132 Kategorie:

Beschreibung

This study looked at the use of gamification in extracurricular educational opportunities to learn the English language in Tunisia. Its aim was to investigate the extent to which learners (from primary school level) English language skills are evolving during MALL sessions (gamification sessions) in English clubs. Android application evaluation and clubroom observation were used as data collection tools. Moreover, 10 groups of 4 learners (from primary school) were followed over 10 MALL (gamification) sessions. In this study, two Android educational games (AEG) were used: Educational games for kids and English Grammar App nounshoun. After using these two Android educational games, the results show that learners were motivated to learn the English language outside classrooms. Moreover, their vocabulary and grammar levels evolved. In the light of these results, pedagogical recommendations are made. Teachers knowledge about MALL should be updated. Teachers should also use a variety of teaching materials to teach vocabulary and grammar in the English language. In addition, an application (i.e. an Android educational game) cannot, by itself, be sufficient.

Autorenporträt

Marwen Ben Alkilani, born in Tunisia in 1984. PHD student at the Faculty of Letters of Sfax. Member of the "Laboratoire Approches du Discours" and the TAYR association.

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