Program Arcade Games

Lieferzeit: Lieferbar innerhalb 14 Tagen

69,54 

With Python and Pygame

ISBN: 1484217896
ISBN 13: 9781484217894
Autor: Craven, Paul
Verlag: APress
Umfang: xxi, 392 S., 7 s/w Illustr., 135 farbige Illustr., 392 p. 142 illus., 135 illus. in color.
Erscheinungsdatum: 28.12.2015
Auflage: 4/2016
Produktform: Kartoniert
Einband: Kartoniert

This fine book shows you how to build fun, cool arcade games using the Python programming language and the PyGame framework, a Python-based game application development engine. Use Python and Pygame to learn and build arcade games! What You’ll Learn – How to create quiz games How to start using graphics How to create and animate graphics How to integrate and use game controllers How to add sound and bitmapped graphics How to build gridbased games

Artikelnummer: 8850549 Kategorie:

Beschreibung

- A first to market book on arcade aspect of game development using Python, although there is a self-published book that is arguably another. Python is a highly relevant and SEO meme for revenue purposes in ebook subscription databases like Safari, Books24x7 and SpringerLink.  Python and its various APIs were also highly relevant in MIS, StackOverFlow and is a top programming language on the Tiobe language index. The author was in the gaming industry for 15 years before deciding to teach full time at Simpson College.

Autorenporträt

Dr. Paul Vincent Craven graduated with a bachelors degree from Simpson College, a masters from the Missouri University of Science and Technology, and a doctorate from the University of Idaho. He worked in the industry for fifteen years before deciding to teach full time at Simpson College in Indianola, Iowa.

Herstellerkennzeichnung:


APress in Springer Science + Business Media
Heidelberger Platz 3
14197 Berlin
DE

E-Mail: juergen.hartmann@springer.com

Das könnte Ihnen auch gefallen …