Computer Games

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Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18,2014, Revised Selected Papers, Communications in Computer and Information Science 504

ISBN: 3319149229
ISBN 13: 9783319149226
Herausgeber: Tristan Cazenave/Mark H M Winands/Yngvi Björnsson
Verlag: Springer Verlag GmbH
Umfang: xii, 165 S., 54 s/w Illustr., 165 p. 54 illus.
Erscheinungsdatum: 07.01.2015
Auflage: 1/2015
Produktform: Kartoniert
Einband: Kartoniert

Fast-track conference proceedingsState-of-the-art researchUp-to-date results

Artikelnummer: 7640458 Kategorie:

Beschreibung

This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2014, held in conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, in August 2014. The 11 revised full papers presented were carefully reviewed and selected from 20 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as general game playing, video game playing, and cover 11 abstract games: 7 Wonders, Amazons, AtariGo, Ataxx, Breakthrough, Chinese Dark Chess, Connect6, NoGo, Pentalath, Othello, and Catch the Lion.

Herstellerkennzeichnung:


Springer Verlag GmbH
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69121 Heidelberg
DE

E-Mail: juergen.hartmann@springer.com

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