Computer Games

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6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20,2017, Revised Selected Papers, Communications in Computer and Information Science 818

ISBN: 3319759302
ISBN 13: 9783319759302
Herausgeber: Tristan Cazenave/Mark H M Winands/Abdallah Saffidine
Verlag: Springer Verlag GmbH
Umfang: xii, 191 S., 52 s/w Illustr., 191 p. 52 illus.
Erscheinungsdatum: 15.02.2018
Auflage: 1/2018
Produktform: Kartoniert
Einband: Kartoniert
Artikelnummer: 3514640 Kategorie:

Beschreibung

This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017. The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; discussing six abstract games: Chinese Checkers, Chinese Dark Chess, Hex, Othello, Poker, and SameGame.

Herstellerkennzeichnung:


Springer Verlag GmbH
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69121 Heidelberg
DE

E-Mail: juergen.hartmann@springer.com

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