Motion in Games

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4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15,2011, Proceedings, Lecture Notes in Computer Science 7060 – Image Processing, Computer Vision, Pattern Recognition, and Graphics

ISBN: 3642250890
ISBN 13: 9783642250897
Herausgeber: Jan Allbeck/Petros Faloutsos
Verlag: Springer Verlag GmbH
Umfang: xii, 460 S., 28 s/w Illustr., 174 farbige Illustr., 460 p. 202 illus., 174 illus. in color.
Erscheinungsdatum: 28.10.2011
Auflage: 1/2011
Produktform: Kartoniert
Einband: Kartoniert

This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.

Artikelnummer: 4381802 Kategorie:

Beschreibung

This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.

Herstellerkennzeichnung:


Springer Verlag GmbH
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69121 Heidelberg
DE

E-Mail: juergen.hartmann@springer.com

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