3D Video and Its Applications

Lieferzeit: Lieferbar innerhalb 14 Tagen

106,99 

ISBN: 1447169182
ISBN 13: 9781447169185
Verlag: Springer Verlag GmbH
Umfang: xv, 346 S.
Erscheinungsdatum: 23.08.2016
Weitere Autoren: Matsuyama, Takashi/Nobuhara, Shohei/Takai, Takeshi et al
Auflage: 1/2012
Produktform: Kartoniert
Einband: Kartoniert

3D video technology is the latest innovation in information media technology.This comprehensive text/reference presents a broad review of state-of-the-art 3D video production technologies and applications. The book opens with a concise introduction to the field, before examining the geometric, photometric, and dynamical design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from the video data captured by these systems. A selection of 3D video applications are also demonstrated.Topics and features: – Describes real-time synchronized multi-view video capture, and object tracking with a group of active cameras Discusses geometric and photometric camera calibration, and 3D video studio design with active cameras Examines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimation Demonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compression Highlights the remaining challenges and the exciting avenues for future research in 3D video technology Developed from more than 15 years of the authors‘ research in the field, to inspire others working in this fascinating area This informative text will be of great benefit to graduate students and junior researchers wishing to understand the world of 3D video.

Artikelnummer: 2874621 Kategorie:

Beschreibung

This book presents a broad review of state-of-the-art 3D video production technologies and applications. The text opens with a concise introduction to the field, before examining the design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from video data. A selection of 3D video applications are also demonstrated. Features: describes real-time synchronized multi-view video capture, and object tracking with a group of active cameras; discusses geometric and photometric camera calibration, and 3D video studio design with active cameras; examines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimation; demonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compression; highlights the remaining challenges and the exciting avenues for future research in 3D video technology.

Herstellerkennzeichnung:


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E-Mail: juergen.hartmann@springer.com

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