Entertainment Computing and Serious Games

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International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10,2015, Revised Selected Papers, Lecture Notes in Computer Science 9970 – Information Systems and Applications, incl. Internet/Web, and HCI

ISBN: 3319461516
ISBN 13: 9783319461519
Herausgeber: Ralf Dörner/Stefan Göbel/Michael Kickmeier-Rust et al
Verlag: Springer Verlag GmbH
Umfang: viii, 541 S., 96 s/w Illustr., 541 p. 96 illus.
Erscheinungsdatum: 06.10.2016
Auflage: 1/2016
Produktform: Kartoniert
Einband: KT

Made for students, researchers and people interested in the topicProvides an introduction as well as a state-of-the-art analysis of entertainment computing and serious gamesServes as a basis for people who want to start research in this area

Artikelnummer: 9728830 Kategorie:

Beschreibung

The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.

Autorenporträt

Young researchers participating in the GI-Dagstuhl seminar on "Entertainment Computing and Serious Games"

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