Virtual Reality and 360 degree video

Lieferzeit: Lieferbar innerhalb 14 Tagen

35,90 

ISBN: 3330035358
ISBN 13: 9783330035355
Autor: Alidou, Elisabeth
Verlag: LAP LAMBERT Academic Publishing
Umfang: 68 S.
Erscheinungsdatum: 02.02.2017
Auflage: 1/2017
Format: 0.5 x 22 x 15
Gewicht: 119 g
Produktform: Kartoniert
Einband: Kartoniert
Artikelnummer: 1898621 Kategorie:

Beschreibung

Virtual Reality (VR) exists for 5 decades but these coming years seem to be sensational. Now when VR is accessible to everyone, the related industries and tech magazines predict this technology to enter our homes. VR popularisation by Google Cardboard (or Samsung Gear) combined with the commercialization of VR consumer cameras enabling you to create your own 360 degree videos might mark the beginning of a new era. VR landscape is so colourful varying from gaming apps to phobias treatment. To understand better VR market we propose you a map of the different VR technologies (software, headsets, platforms, cameras, controllers, etc.). By this case study we try to bring you a taste of VR power which makes every subject so entertaining. The result of this enriched vision is what we call empathy". This emotional intelligence is created by mirror neurons - powerful system of our brain. The feeling of presence made by neurosciences is so strong and full that VR may have the considerable impact on the individual and entire society life very soon.

Autorenporträt

I am currently finishing up my master degree of the faculty of Marketing and Global communications at ISCOM Institute in Paris. During my studies I wrote my thesis on Virtual Reality in order to popularize this major trend. At the same time, I work at a Pharmaceutical CDMO. My main responsibility is to set up a global communication strategy.

Herstellerkennzeichnung:


OmniScriptum SRL
Str. Armeneasca 28/1, office 1
2012 Chisinau
MD

E-Mail: info@omniscriptum.com

Das könnte Ihnen auch gefallen …