GPU-Based Interactive Visualization Techniques

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160,49 

Mathematics and Visualization

ISBN: 3642446051
ISBN 13: 9783642446054
Autor: Weiskopf, Daniel
Verlag: Springer Verlag GmbH
Umfang: xv, 312 S.
Erscheinungsdatum: 02.12.2014
Auflage: 1/2014
Produktform: Kartoniert
Einband: Kartoniert

First book to focus on GPU methods for scientific visualizationFast growing field

Beschreibung

Scientific visualization has become an important tool for visual analysis in many scientific, engineering, and medical disciplines. This book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex data sets. High performance is primarily achieved by devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Other aspects discussed in the book include parallelization on cluster computers with several GPUs, adaptive rendering methods, multi-resolution models, and non-photorealistic rendering techniques for visualization. Covering both the theoretical foundations and practical implementations of algorithms, this book provides the reader with a basis to understand and reproduce modern GPU-based visualization approaches.

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Springer Verlag GmbH
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E-Mail: juergen.hartmann@springer.com

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