Ontroduction to Game Theory

Lieferzeit: Lieferbar innerhalb 14 Tagen

74,89 

Universitext

ISBN: 038794284X
ISBN 13: 9780387942841
Autor: Morris, Peter
Verlag: Springer Verlag GmbH
Umfang: xxvi, 252 S.
Erscheinungsdatum: 28.07.1994
Format: 1.3 x 23.3 x 15.5
Gewicht: 393 g
Produktform: Kartoniert
Einband: KT

Intended for a course in the theory of games, this book treats the central topics in game theory. It is also intended for advanced undergraduates and graduate students in mathematics and other quantitative disciplines, like statistics, operations research, and more.

Artikelnummer: 1648623 Kategorie:

Beschreibung

Inhaltsangabe1. Games in Extensive Form.- 1.1. Trees.- 1.2. Game Trees.- 1.2.1. Information Sets.- 1.3. Choice Functions and Strategies.- 1.3.1. Choice Subtrees.- 1.4. Games with Chance Moves.- 1.4.1. A Theorem on Payoffs.- 1.5. Equilibrium N-tuples of Strategies.- 1.6. Normal Forms.- 2. Two-Person Zero-Sum Games.- 2.1. Saddle Points.- 2.2. Mixed Strategies.- 2.2.1. Row Values and Column Values.- 2.2.2. Dominated Rows and Columns.- 2.3. Small Games.- 2.3.1. 2 × n and m × 2 Games.- 2.4. Symmetric Games.- 2.4.1. Solving Symmetric Games.- 3. Linear Programming.- 3.1. Primal and Dual Problems.- 3.1.1. Primal Problems and Their Duals.- 3.2. Basic Forms and Pivots.- 3.2.1. Pivots.- 3.2.2. Dual Basic Forms.- 3.3. The Simplex Algorithm.- 3.3.1. Tableaus.- 3.3.2. The Simplex Algorithm.- 3.4. Avoiding Cycles and Achieving Feasibility.- 3.4.1. Degeneracy and Cycles.- 3.4.2. The Initial Feasible Tableau.- 3.5. Duality.- 3.5.1. The Dual Simplex Algorithm.- 3.5.2. The Duality Theorem.- 4. Solving Matrix Games.- 4.1. The Minimax Theorem.- 4.2. Some Examples.- 4.2.1. Scissors-Paper-Stone.- 4.2.2. Three-Finger Morra.- 4.2.3. Colonel Blotto's Game.- 4.2.4. Simple Poker.- 5. Non-Zero-Sum Games.- 5.1. Noncooperative Games.- 5.1.1. Mixed Strategies.- 5.1.2. Maximin Values.- 5.1.3. Equilibrium N-tuples of Mixed Strategies.- 5.1.4. A Graphical Method for Computing Equilibrium Pairs.- 5.2. Solution Concepts for Noncooperative Games.- 5.2.1. Battle of the Buddies.- 5.2.2. Prisoner's Dilemma.- 5.2.3. Another Game.- 5.2.4. Supergames.- 5.3. Cooperative Games.- 5.3.1. Nash Bargaining Axioms.- 5.3.2. Convex Sets.- 5.3.3. Nash's Theorem.- 5.3.4. Computing Arbitration Pairs.- 5.3.5. Remarks.- 6. N-Person Cooperative Games.- 6.1. Coalitions.- 6.1.1. The Characteristic Function.- 6.1.2. Essential and Inessential Games.- 6.2. Imputations.- 6.2.1. Dominance of Imputations.- 6.2.2. The Core.- 6.2.3. Constant-Sum Games.- 6.2.4. A Voting Game.- 6.3. Strategic Equivalence.- 6.3.1. Equivalence and Imputations.- 6.3.2. (0,1)-Reduced Form.- 6.3.3. Classification of Small Games.- 6.4. Two Solution Concepts.- 6.4.1. Stable Sets of Imputations.- 6.4.2. Shapley Values.- 7. Game-Playing Programs.- 7.1. Three Algorithms.- 7.1.1. The Naive Algorithm.- 7.1.2. The Branch and Bound Algorithm.- 7.1.3. The Alpha-Beta Pruning Algorithm.- 7.2. Evaluation Functions.- 7.2.1. Depth-Limited Subgames.- 7.2.2. Mancala.- 7.2.3. Nine-Men's Morris.- Appendix. Solutions.

Inhaltsverzeichnis

Games in Extensive Form * Two-Person Zero-Sum Games * Linear Programming * Solving Matrix Games * Non-Zero-Sum Games * N-Person Cooperative Games * Game Playing Programs * Appendix: Solutions

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