XNA 2.0 Game Programming Recipes

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36,37 

A Problem-Solution Approach

ISBN: 159059925X
ISBN 13: 9781590599259
Autor: Grootjans, Riemer
Verlag: APress
Umfang: 648 S.
Erscheinungsdatum: 25.06.2008
Auflage: 1/2011
Produktform: Kartoniert
Einband: Kartoniert

XNA is a growing market that is rapidly maturing. Users of the technology are becoming more proficient and a demand is emerging for more sophisticated books to deal with this demandThe book provides a densely packed selection of ‚quick start‘ recipes to solve individual problems that readers may encounter. It has been produced within Apress‘ successful and proven ‚Recipes: from Problem to Solution‘ styleReimer Grootjans has been following the growth of XNA closely since its inception and is a respected author of online articles on this subject

Artikelnummer: 5024922 Kategorie:

Beschreibung

XNA programming is an increasingly popular way of creating games for the Microsoft Xbox 360 home entertainment system, as well as Windows PCs. The free development tools distributed by Microsoft make it a platform that appeals to both the professional developer looking to create a commercial product and the home enthusiast wanting to put together games in their spare time. This book is calculated to appeal to as wide a range of people as possible, whether they are complete beginners or already have coding experience in another area. It provides recipes to help people over the common hurdles that they experience when setting out to create both 2D and 3D applications with XNA. The book also offers helpful snippets of the HLSL coding language built into to XNA in order to help people bind their applications together seamlessly. This is an area that does not receive much coverage in most XNA books and will set this title apart.

Autorenporträt

Riemer Grootjans received his degree in electronic engineering with a specialization in informatics at the Vrije Universiteit Brussel in Belgium. He is a member of a research team working toward a Ph.D, and is responsible for visualization of 3D data. For several years, Riemer has been maintaining a web site with tutorials for DirectX. Since the early beta stages of XNA in 2006, he has ported all his content to XNA and is helping more than 1,000 people on their path to XNA success every day. In July 2007 and 2008, he received the Microsoft "Most Valuable Professional" Award for his contributions to the XNA community.

Herstellerkennzeichnung:


APress in Springer Science + Business Media
Heidelberger Platz 3
14197 Berlin
DE

E-Mail: juergen.hartmann@springer.com

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