How the World got into the Computer

Lieferzeit: Lieferbar innerhalb 14 Tagen

30,00 

The Emergence of Digital Reality

ISBN: 3034016719
ISBN 13: 9783034016711
Autor: Gugerli, David
Verlag: Chronos Verlag
Umfang: 208 S., 18 s/w Illustr., 4 farbige Illustr., 22 Illustr.
Erscheinungsdatum: 22.02.2022
Auflage: 1/2022
Format: 2 x 21.5 x 13
Gewicht: 407 g
Produktform: Gebunden/Hardback
Einband: Gebunden
Artikelnummer: 3177076 Kategorie:

Beschreibung

Around 1950, computers learned how to sort numbers and words. Immediately, many questions arose. What could be done with such a machine? How should its space be set up and governed? Moving the world into the computer meant rethinking many things. Bank transactions, spa guests, and terrorists, to name but a few, had to be formatted so that they could be dealt with in the machine. In doing so, managers, programmers, and users created a digital world that offered new ways of classifying things and organizing complex relations. Some people even linked machines, combined data, and shared programs. And computers designed to sort personnel unexpectedly became personal computers. This elegant essay explores how and why.

Autorenporträt

David Gugerli is professor of the history of technology at ETH Zurich. He has made many contributions to the history of computing including, most recently, "Simulation for All: The Politics of Supercomputing in Stuttgart", published with Ricky Wichum.

Herstellerkennzeichnung:


Chronos Verlag
Eisengasse 9
8008 ZÜRICH
CH

E-Mail: info@chronos-verlag.ch

Das könnte Ihnen auch gefallen …