AdvancED Game Design with Flash

Lieferzeit: Lieferbar innerhalb 14 Tagen

42,75 

ISBN: 1430227397
ISBN 13: 9781430227397
Autor: van der Spuy, Rex
Verlag: APress
Umfang: 808 S.
Erscheinungsdatum: 01.09.2010
Auflage: 1/2010
Produktform: Kartoniert
Einband: Kartoniert
Artikelnummer: 5380297 Kategorie:

Beschreibung

Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once youve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. Youll increase your ActionScript knowledge and your game design skills while creating some excellent example games. Youll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels.  Each chapter highlights a new advanced technique illustrated by practical examples. Examples of games are given in a variety of genres, all of which take an objectoriented programming approach. Advanced game design topics are covered, including vectorbased collision reaction, pathfinding, billiard ball physics, and modeling game data.

Herstellerkennzeichnung:


APress in Springer Science + Business Media
Heidelberger Platz 3
14197 Berlin
DE

E-Mail: juergen.hartmann@springer.com

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