Videogame Sciences and Arts

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74,89 €

15th International Conference, VJ 2025, Maia-Porto, Portugal, December 4-5,2025, Proceedings, Communications in Computer and Information Science 2988

ISBN: 3032316413
ISBN 13: 9783032316417
Herausgeber: Ricardo Baptista/Bárbara Barroso/António Coelho et al
Verlag: Springer Verlag GmbH
Umfang: xi, 272 S., 2 s/w Illustr., 70 farbige Illustr., 272 p. 72 illus., 70 illus. in color.
Erscheinungsdatum: 08.10.2026
Auflage: 1/2027
Produktform: Kartoniert
Einband: Kartoniert
Artikelnummer: 2042058 Kategorie:

Beschreibung

This book constitutes the refereed proceeding of the 15th International Conference on Videogame Sciences and Arts, VJ 2025, held in Porto, Portugal, during December 4-5, 2025. The 18 full papers and 2 short papers presented in this volume were carefully reviewed and selected from 26 submissions. They are organized into the following topics: Serious Games, Gamification, and Applied Play; Accessibility, Inclusion, and Human-Centered Design; Artificial Intelligence, Procedural Generation, and Computational Approaches to Play; and Game Studies, Cultural Memory, and Critical Perspectives.

Herstellerkennzeichnung:


Springer Verlag GmbH
Tiergartenstr. 17
69121 Heidelberg
DE

E-Mail: juergen.hartmann@springer.com

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