Experiments in Automated Generation of Games

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Basics, Concepts and Methods

ISBN: 3843360243
ISBN 13: 9783843360241
Autor: Halim, Zahid/Rauf Baig, A
Verlag: LAP LAMBERT Academic Publishing
Umfang: 148 S.
Erscheinungsdatum: 10.11.2012
Auflage: 1/2010
Format: 1 x 22 x 15
Gewicht: 238 g
Produktform: Kartoniert
Einband: Kartoniert
Artikelnummer: 1035900 Kategorie:

Beschreibung

Electronic, video and computer games have captured the interest of younger generation during the past years and have become the primary source of relaxation and fun for many. The public demand for choices in computer games has increased and there is a need to automate the process of game development. In this book we introduce a methodology for automated generation of entertaining games. The genres we address are board based games and video games. We use evolutionary algorithms to generate new and entertaining games using our proposed entertainment metrics as the fitness function.

Autorenporträt

Zahid Halim (PhD-Computer Science) and A. Rauf Baig (PhD-Computer Science) are Asst. Prof. and Prof. at National University of Computer and Emerging Sciences, Islamabad. Their research interests include computational intelligence in games, improving replay value of games using computational intelligence based techniques and data mining.

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