Beschreibung
This book is a comprehensive introduction to the techniques needed to produce realistic simulations and animations of particle and rigid body systems. The book is intended for researchers in computer graphics, computer animation, computer-aided mechanical design and modeling software developers.
Herstellerkennzeichnung:
Springer Verlag GmbH
Tiergartenstr. 17
69121 Heidelberg
DE
E-Mail: juergen.hartmann@springer.com




































































































