Guide to Teaching Puzzle-based Learning

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48,14 

Undergraduate Topics in Computer Science

ISBN: 144716475X
ISBN 13: 9781447164753
Verlag: Springer Verlag GmbH
Umfang: xvi, 345 S., 98 s/w Illustr., 19 farbige Illustr., 345 p. 117 illus., 19 illus. in color.
Erscheinungsdatum: 04.08.2014
Weitere Autoren: Meyer III, Edwin F/Falkner, Nickolas/Sooriamurthi, Raja et al
Auflage: 1/2014
Produktform: Kartoniert
Einband: Kartoniert
Artikelnummer: 6590503 Kategorie:

Beschreibung

This book provides insights drawn from the authors extensive experience in teaching Puzzle-based Learning. Practical advice is provided for teachers and lecturers evaluating a range of different formats for varying class sizes. Features: suggests numerous entertaining puzzles designed to motivate students to think about framing and solving unstructured problems; discusses models for student engagement, setting up puzzle clubs, hosting a puzzle competition, and warm-up activities; presents an overview of effective teaching approaches used in Puzzle-based Learning, covering a variety of class activities, assignment settings and assessment strategies; examines the issues involved in framing a problem and reviews a range of problem-solving strategies; contains tips for teachers and notes on common student pitfalls throughout the text; provides a collection of puzzle sets for use during a Puzzle-based Learning event, including puzzles that require probabilistic reasoning, and logic and geometry puzzles.

Herstellerkennzeichnung:


Springer Verlag GmbH
Tiergartenstr. 17
69121 Heidelberg
DE

E-Mail: juergen.hartmann@springer.com

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