Learning and Identity in Competitive Gaming

Lieferzeit: Lieferbar innerhalb 14 Tagen

53,49 

An Empirical and Methodological Discussion, Digital Education and Learning

ISBN: 3032165059
ISBN 13: 9783032165053
Autor: Ståhl, Matilda/Rusk, Fredrik
Verlag: Springer Verlag GmbH
Umfang: xi, 159 S., 14 s/w Illustr., 159 p. 14 illus.
Erscheinungsdatum: 26.05.2026
Auflage: 1/2026
Produktform: Gebunden/Hardback
Einband: Gebunden
Artikelnummer: 8546704 Kategorie:

Beschreibung

This open access book presents insights into young peoples learning and identity processes in competitive gaming contexts. Offering findings produced in collaboration with the participants, the authors shed light on the gaming cultures and communities that are important in young peoples lives as citizens in contemporary societies. They also display methodological innovations, such as screen recordings made by participants, which break new ground in the study of social interaction in games. Alongside these new insights into study design for digitally-mediated social interaction, the authors equip researchers and teachers with the skills to create interactional spaces which meet the complexities of student learning, individualisation and identity construction.  

Autorenporträt

Matilda Ståhl is a Post-doctoral Research Fellow at Tampere University, Finland. Fredrik Rusk is Associate Professor at Åbo Akademi University, Finland.  

Herstellerkennzeichnung:


Springer Verlag GmbH
Tiergartenstr. 17
69121 Heidelberg
DE

E-Mail: juergen.hartmann@springer.com

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