Beschreibung
InhaltsangabeIntroduction.- Part I: Collaborative Learning.- Design of Collaborative Learning Environments Augmented with Physical Artifacts.- A kinesthetic methodology for learning, through bodily engagement and tactile manipulation.- From Learning Environments to Technology Enriched Learning Spaces.- PART II: Collaborative Work.- Furnishing augmented meeting rooms.- Multi-User Interface and Interactions on Direct-Touch Horizontal Surfaces.- Rethinking the Podium: A rich media control station for next-generation conference rooms.- Natural Interaction Spaces.- PART III: Methodology.- Ethnographic approaches to study furniture supporting collaboration.- Exploratory design, Interactive Furniture: On the importance of Objects' Presence.
Inhaltsverzeichnis
InhaltsangabeWhy Would Furniture Be Relevant for Collaborative Learning?.- Design of Systems for Supporting Collaborative Learning Augmented with Physical Artefacts.- Do Fewer Laptops Make a Better Team?.- The Disappearing Computer: Consequences for Educational Technology.- Supporting Collaboration with Augmented Environments.- Rethinking the Podium.- Collaborative Tabletop Research and Evaluation.- Interpersonal Computers for Higher Education.- Exploratory Design, Augmented Furniture?.
Autorenporträt
InhaltsangabeWhy Would Furniture Be Relevant for Collaborative Learning?.- Design of Systems for Supporting Collaborative Learning Augmented with Physical Artefacts.- Do Fewer Laptops Make a Better Team?.- The Disappearing Computer: Consequences for Educational Technology.- Supporting Collaboration with Augmented Environments.- Rethinking the Podium.- Collaborative Tabletop Research and Evaluation.- Interpersonal Computers for Higher Education.- Exploratory Design, Augmented Furniture?.