Pygmalion

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49,99 

A Computer program to Model and Stimulate Creative Thought, Interdisciplinary Systems Research

ISBN: 3764309288
ISBN 13: 9783764309282
Autor: SMITH
Verlag: Springer Basel AG
Umfang: viii, 190 S., 38 s/w Illustr., 190 S. 38 Abb.
Erscheinungsdatum: 01.01.1977
Auflage: 1/1980
Produktform: Kartoniert
Einband: Kartoniert
Artikelnummer: 6999755 Kategorie:

Beschreibung

iii Preface The following is a map of this document. Chapters 1,2 --A psychological model of creative thought, forming the basis for the PYGMALION design principles. Chapter 3 --Other projects which adhere to some of the same principles. Chapters 4,5 --The PYGMALION programming environment in detail. Chapter 6 --Examples of PYGMALION programs and data structures. Chapter 7 --Conclusions and suggestions for the future. This paper places equal emphasis oil presenting a psychological model of thought and using the model in a computer environment. Readers interested in aspects of creative thoug·ht which can be assisted by a computer should read chapters I and 2. Readers interested in how the PYGMALION system attempts to stimulate creative thought should look at chapter 6 (mostly pictures) to get the flavor, then read chapters 4 and 5. The works of others which deal with the same aspects are described in chapter 3. Chapter 7 suggests areas for future exploration. Thorough readers will read the chapters in order. Chapter 6 and 4-A through 4-D are a minimal set for readers in a hurry. There are three parts to this report.

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E-Mail: juergen.hartmann@springer.com

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